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BritWinger said..
Glide is ratio of the horizontal distance an unpowered foil will travel divided by the height loss. So a foil with good glide might travel 10 metres losing only 30cm, whereas a foil with poor glide might only travel 3 metres for a loss of 30cm.
It is determined by the maximum lift:drag ratio, which occurs at an Angle of Attack around 5 degrees. Glide is worse at higher or lower AoA.
To maximise it, you want to either increase lift without increasing drag too much, or reduce drag without reducing lift. Increasing the Aspect Ratio is the best way. However, reducing stabiliser size, or anything else that reduces drag without affecting lift will help.
You might think that thin foils have better glide due to less drag, but often they reduce lift more than reducing drag, so have a lower lift:drag ratio.
For a given foil and rider, there will be an optimum speed for glide, corresponding to the L/Dmax AoA. For pumping, it's ideal that this speed is low, as air resistance will be lower.
Amazing explanation thanks! I'm curious to know: why max L:D ratio happens at 5 degrees?
Also I'm not sure I understand correctly, but when you said L/Dmax AoA corresponds to optimal speed for glide, what did you mean? L/Dmax basically is equivalent to saying maximum glide, right? So max glide angle of attack corresponding to optimal speed for glide... I don't follow I'm sorry.